﻿using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SilverLightStreamingInterface;
using System.IO;

namespace t_SSI
{
    /// <summary>
    /// Summary description for UnitTest1
    /// </summary>
    [TestClass]
    public class t_PackagePrep
    {
        public t_PackagePrep()
        {
            //
            // TODO: Add constructor logic here
            //
        }

        private TestContext testContextInstance;

        /// <summary>
        ///Gets or sets the test context which provides
        ///information about and functionality for the current test run.
        ///</summary>
        public TestContext TestContext
        {
            get
            {
                return testContextInstance;
            }
            set
            {
                testContextInstance = value;
            }
        }

        #region Additional test attributes
        //
        // You can use the following additional attributes as you write your tests:
        //
        // Use ClassInitialize to run code before running the first test in the class
        // [ClassInitialize()]
        // public static void MyClassInitialize(TestContext testContext) { }
        //
        // Use ClassCleanup to run code after all tests in a class have run
        // [ClassCleanup()]
        // public static void MyClassCleanup() { }
        //
        // Use TestInitialize to run code before running each test 
        // [TestInitialize()]
        // public void MyTestInitialize() { }
        //
        // Use TestCleanup to run code after each test has run
        // [TestCleanup()]
        // public void MyTestCleanup() { }
        //
        #endregion

        [TestMethod]
        public void PackageClean()
        {
            DirectoryInfo project = Utilities.GetSLTalk();

            SLPackage pack = new SLPackage("TestApp") { PackageDirectory = project };
            PackagePrep prep = new PackagePrep();

            FileInfo badfile = new FileInfo(project.FullName + "\\ViewConference.html");
            Assert.IsTrue(badfile.Exists, "Bad file should exist before cleaning!");
            prep.CleanPackage(pack);
            Assert.IsFalse(File.Exists(project.FullName + "\\TestPage.html"), "Bad file should not exist after cleaning!");
        }

        [TestMethod]
        public void ZipUpPackage()
        {
            DirectoryInfo project = Utilities.GetSLTalk();

            SLPackage pack = new SLPackage("TestApp") { PackageDirectory = project };
            PackagePrep prep = new PackagePrep();
            prep.CleanPackage(pack);
            var zipped = prep.ZipPackage(pack);
            Assert.IsTrue(zipped.ZIPFile.Exists, "ZIP file does not exist!");
        }

        [TestMethod]
        public void CreateSLWebPage()
        {
            DirectoryInfo project = Utilities.GetSLTalk();

            SLPackage pack = new SLPackage("TestApp") { PackageDirectory = project };
            PackagePrep prep = new PackagePrep();

            FileInfo SLfile = new FileInfo(project.FullName + "\\ViewConferenceSLS.html");
            if (SLfile.Exists)
            {
                SLfile.Delete();
                SLfile.Refresh();
            }

            Utilities.accountInfo info = Utilities.GetAccountInfo();
            prep.CreateSLWebFile(pack, info.id, "This is a meeting");
            SLfile.Refresh();
            Assert.IsTrue(SLfile.Exists, "View html file does not exist");
        }
    }
}
